Pool players shoot shots. Masters experience shots.
Short clip of Four Stages of Pool          
Trust Skills

This game becomes pure joy when you reach dead stroke and know
you will make most shots you face. It would be great if we could do this
each time we come to the table. But the sad reality is, dead stroke is
stingy with its visits.

 Dead stroke is about trust. When you know the shot you want to shoot
and can trust yourself to deliver the stroke, you will visit the land of
dead stroke.

Here are five things that must happen for you to reach this wonderful
land.

1. You must have command of the Four Strokes of Pool.
2. You must have command of Cue Ball Speed.
3. You must have command of "Self".
4. You must have command of your trust skills.
5. You must be free of preoccupation with results.

I was faced with a tough shot to win a tournament. It was tough because
I had to deliver a power stroke to move the cue ball the length of the
table for the winning shot. There was no other way to pull this off. I
thought about cinching the shot and then banking the money ball. But
in my mind, I knew what the right shot was and still I did not think I could
pull it off.

I remembered giving advice to a young player that I would rather miss
the shot playing for position than to make the shot and leave me no
shot on the next ball.

I decided to use my trust skills. I would trust myself to deliver the proper
stroke. I leaned in, forgot about results, forgot about everything except
the stroke and speed I needed to use.

Two things were going to happen on the shot. One, I would miss it.
Two, I would make it. I did not know which of the two things would
happen. I did know however, that I would look good shooting the shot.

I pulled it off and it looked easy. My opponent did not know that I was
shocked about my new and favorable position to win the match. He
never know that I did not think I would make that shot but that I did think
I would look good shooting it.

Trust skills are vital and we need to acquire the shooting skills so we
can deliver the right stroke.

I am taking five students over the next five months. This is
comprehensive three days of training. I am only working with one
student at a time and we will be training in one of the finest resorts in
Georgia. It is time you mastered your skills and entered the land of
dead stroke.
Train with The Monk
Here are the Shot Ingredients you will
want to master on every single shot
you perform.
1.        Focus on the target.
2.        Land on the cue ball.
3.        When you pull back, focus on
the object ball, when you come to the
cue ball, focus on the spot on the cue
ball you intend to hit.
4.        Come to the cue ball and set.
5.        Pull back and pause. At this
time, try to identify in your mind what
a good solid shot will sound like.
6.        Deliver the stroke and focus on
the cue ball and object ball when they
collide.
7.        Finish your stroke in the home
position.
     SHOT INGREDIENTS

You are building your trust skills.
You are building your commitment skills.
You are building your
shooting skills.
Your stance has everything to do with how well you play this
game. Cue Ball speed comes down to quality of cue tip
through the cue ball. The stroke also calls for quality of cue
tip through the cue ball. This cannot happen on a consistent
basis if you do not have a solid stance.

Here is an illustration of two types of stance. One is the
snooker stance and this really does give you a stable platform
from which to deliver the stroke.

Two is the Traditional Pool Stance. This is the one I use. I
stand with my right leg in line with the target. I then drop my
right leg back and plant my left foot forward. I favor a more
open stance so my left legs goes away from my right and I
point my big toe at the target.

If I have done my work properly I stand a good chance to
make the ball.  

When you find yourself in a slump and things just don't seem
to go well, you will discover it has to do with your stance. You
are not lining up properly and thus the quality of your stroke
is poor and the results are not what you expect.
I have a wonderful presentation on the Demons of Tournament play. Email me at
monkbilliardacademy@yahoo.com and I will be happy to set you up with a download.
Take a moment and examine yourself to see that you have these fine qualities.

1. Examination   first we must exam our goals and put them to the test. Do they seem real
and can this journey help me realize my total intentions? When we begin our journey
through the Masters of Art in Pocket Billiards we see success immediately. Our complete
success is measurable.

2. Faith.   Once we make up our mind to follow a program we must demonstrate complete
trust in it and follow each and every detail. It is not easy to have faith. Sometimes we get
discouraged. Once we know we am on the right path, nothing can stop us.  

3. Confidence We need to have complete confidence in our ability to finish the course. It is
one thing to enter a program and quite another to complete the program.  Do you have
confidence you can finish the twelve levels?

4. Awareness This comes by knowing ourselves. We must learn to understand our nature
and the things we pursue along with why we press on to achieve what we want. Be clear
about your intentions, know who you are and what you want, and you will draw it to you.

5. Courage This is the kind of courage that allows you to dream big dreams. Many people
like to hide behind so called reality. The courageous man or woman sets goals beyond their
reach and then enters a training program that will take him there.

6. Fortitude.  They say you must never give up. I say, you must have the ability to never
give up. That is fortitude.
                                     
In the masters of art in Pocket Billiards program I ask my students to do the
mid-term exam from time to time to measure their skill level. I invite you to give
this wonderful exercise a try. It is designed to help you master all aspects of this
great game.

You will play five innings.

Break open a rack and if you don't make a ball, take the one and two ball off the
table and with ball in hand run out. You will be trying this with seven balls or less
on the table.

IF YOU SUCCEED  you can then attempt a second try. The first rack gives you one
point. If you complete the second rack you get four points in that inning.

You can only attempt a second rack if you succeed with the first one.

If, on the first rack in any inning you get a good shot at the one ball and feel like
you can run out, then you are free to DECLARE. You must say those words out
loud. "I Declare." If you are successful in running this rack from the break, you
will be awarded five points.

YOU CAN ONLY DECLARE ONE TIME DURING A SESSION AND IT MUST BE ON THE
FIRST INNING. You will be awarded five points for a DECLARE.

You get one point for a Nine on the Break. You are allowed only one per session.

After five innings tally up your score.

A real good score is 12
A great score is 16
A perfect score is 22. (This will include a declare and a nine ball break.)  

At some point in your experience you will realize how destructive it is to get
caught up in the score. When you reach that level,  you will become the player
you desire to be.   
THE MID-TERM EXAM